Planned Features[]
Better User Authentication
Animation System - Animated Collisions
Mesh Collisions
Terrain EngineParticle System - Emitters and GUI for tweaking
Sound System - Advanced (Pitch modulation, good looping)
2D Gui - User Editor
Reaper Thread - Remove Assets from server that are no longer being referenced
Texture Eviction - Once loaded a texture is always in ram.
Tutorials - Better tutorials
Deleting Assets
Better Shadows
Real Skydomes
Networking
Level of Detail
Decals
Cutscene Support
Animated Textures
Water
Exporters adjust scale
Builder - Grid Mode
Better Loading - Ability to background load things to the graphics card
Abilty to slow down/speed up physics/gametime (slo-mo shots)
Particles - Ability to get the length of the parent object